// xiaoxiao.c 江湖宵小

#include <ansi.h>
inherit NPC;

void create()
{
        set_name("江湖宵小", ({ "jianghu  xiaoxiao"}));
        set("long","一个功夫不是很好，但是已经开始作恶江湖的小辈。\n神态龌龊，让人讨厌。\n");
        set("gender", "男性");
        set("age", random(10) + 25);
        set("attitude", "peaceful");
        set("str", 25);
        set("int", 20);
        set("con", 25);
        set("dex", 27);

        set("max_qi", 1500);
        set("max_jing", 400);
        set("neili", 700);
        set("max_neili", 700);
        set("jiali", 10);
        set("combat_exp", 75000 + random(40000));
        set_skill("force", 60);
        set_skill("xuantian-wuji", 70);
        set_skill("dodge", 60);
        set_skill("kunlun-shenfa", 90 + random(50));
        set_skill("strike", 60 + random(50));
        set_skill("parry", 60 + random(50));
        set_skill("kunlun-strike", 90 + random(50));
        set_skill("literate", 20);
        map_skill("force", "xuantian-wuji");
        map_skill("dodge", "kunlun-shenfa");
        map_skill("strike", "kunlun-strike");
          map_skill("parry", "kunlun-strike");
          prepare_skill("strike", "kunlun-strike");

        setup();
        carry_object("/clone/misc/cloth")->wear();
          add_money("silver", 50);
}
#include "npc.h"
